public static class GLMTask.GLMMultinomialUpdate extends FrameTask2<GLMTask.GLMMultinomialUpdate>
_dinfo, _sparse| Constructor and Description |
|---|
GLMMultinomialUpdate(DataInfo dinfo,
water.Key jobKey,
double[] beta,
int c) |
| Modifier and Type | Method and Description |
|---|---|
void |
chunkInit()
Initialization method, called once per "chunk".
|
void |
map(water.fvec.Chunk[] chks) |
protected void |
processRow(DataInfo.Row r) |
chunkDone, handlesSparseData, setSparse, setupLocalappendables, asyncExecOnAllNodes, block, closeLocal, compute2, dfork, dfork, dfork, dfork, dfork, dinvoke, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAll, doAllNodes, getResult, getResult, isReleasable, map, map, map, map, map, map, map, map, map, map, map, modifiesVolatileVecs, onCompletion, onExceptionalCompletion, outputFrame, outputFrame, outputFrame, postGlobal, profile, profString, reduce, self, withPostMapActioncopyOver, getDException, hasException, logVerbose, onAck, onAckAck, setExceptionasBytes, clone, compute, compute1, currThrPriority, frozenType, icer, priority, read, readJSON, reloadFromBytes, write, writeJSON__tryComplete, addToPendingCount, compareAndSetPendingCount, complete, exec, getCompleter, getPendingCount, getRawResult, setCompleter, setPendingCount, setRawResult, tryCompleteadapt, adapt, adapt, cancel, compareAndSetForkJoinTaskTag, completeExceptionally, fork, get, get, get, getException, getForkJoinTaskTag, getPool, getQueuedTaskCount, getSurplusQueuedTaskCount, helpQuiesce, inForkJoinPool, invoke, invokeAll, invokeAll, invokeAll, isCancelled, isCompletedAbnormally, isCompletedNormally, isDone, join, peekNextLocalTask, pollNextLocalTask, pollTask, quietlyComplete, quietlyInvoke, quietlyJoin, reinitialize, setForkJoinTaskTag, tryUnforkpublic GLMMultinomialUpdate(DataInfo dinfo, water.Key jobKey, double[] beta, int c)
public void chunkInit()
FrameTask2chunkInit in class FrameTask2<GLMTask.GLMMultinomialUpdate>public void map(water.fvec.Chunk[] chks)
map in class FrameTask2<GLMTask.GLMMultinomialUpdate>protected void processRow(DataInfo.Row r)
processRow in class FrameTask2<GLMTask.GLMMultinomialUpdate>